The Vault: 12 Missions for Triangle Agency (PHYSICAL BOOK + DIGITAL PDF)

$30.00

12 Designers. 12 Missions. 6 Murder Suspects. 3 Pirate Captains. 10,000 Rats. All-You-Can-Eat Pizza and 1 Weird Dog.

This book is designed for use with Triangle Agency: The Tabletop Role-Playing Game, separately available here. This purchase comes with The Vault (Digital Edition) immediately.

New to General Management? Looking to spice up your team’s Field Work? Or simply too busy to prepare? This book contains enough Anomalies, characters, locations, rival corporations, and new abilities to last an Agent's entire career.

Each mission is written and illustrated by a different duo in collaboration with the game's designers. Together they paint a city as varied, complex, and dangerous as your yearly performance review!

What to expect in each mission:

  • The Anomaly Profile: a quick summary of the Anomaly's History, Appearance, Focus, Impulse, Domain, and current situation.

  • Pre-Investigation notes: a Briefing for your Agents, suggested scenes for Morning Meetings, Optional Objectives, new Chaos Effects and Special Rules.

  • The Investigation: a scene-by-scene breakdown of the mission's characters, locations, and main events designed for clarity and easy reference during play. 

  • An Anomalous Encounter: detailed guidance for each way your Agents might approach the target Anomaly.

  • The Aftermath: story threads and interesting Loose Ends that could become hooks for your own future missions. 

  • Vault Requisitions and Anomaly Abilities, unlockable by your Agents after the Anomaly's fate is decided.

Want to try it out first? Two full missions are available as a sample download on our Resources page!

Includes 12 missions:

  • SPRINGS ETERNAL: A luxurious medispa harbors a centuries-old secret. Writing by Ben Mansky and illustrations by Corviday.

  • DEAD QUIET: Something is killing the residents of friendly neighborhood Caddy Corner. Writing by Erin Roberts and illustrations by Trevor Henderson.

  • ROM DUMP: A farm outside the city is starting to look a lot like a video game. Writing by Christian Sorrell and illustrations by Sajan Rai.

  • ZBARRO #641: A lobby renovation reveals its corporation's troubled past. Writing by Logan Dean and illustrations by Zach Hazard Vaupen.

  • BOWER STREET: Poisonous nostalgia festers in a cookie-cutter suburb. Writing by Kay W. and illustrations by Gravemud.

  • GRIDHOG: Traffic is only getting worse in downtown Ternion City. Writing by Sean Ireland and illustrations by Tofu Pixel.

Digital Downloads

You'll gain immediate access to:

  • A fully bookmarked, hyperlinked, and screen reader compatible PDF

  • A plain text version of the book

You'll be able to access any future updates to the digital editions.

Accessibility

The PDF is screen reader compatible, including complete alt text for all images. A plain text version of the book is included in the digital downloads.

Additional Credits

Lead Game Designer & Project Manager: Caleb Zane Huett

Editor: Will Jobst

Additional Writing: Sean Ireland 

Art Director: Ryan Kingdom 

Ternion City Illustration: Angela Oddling

Layout Designer & Artist: Ben Mansky

Layout Assistance: Caleb Zane Huett, Clint Skene

Sensitivity Reading for Nosedive: Jess Levine

PDF Remediation: Dai Shugars

Where does the money go?

Haunted Table is a very small game design company designed to move as much money back to creatives as possible. A percentage of every sale goes to each member of the project's team– that's every writer, designer, editor, layout artist, and illustrator who worked on the book you're buying. The rest is used to keep websites running, stock books and supplies, create outreach to new players, and fund the design of additional supplements and games.

Find even more missions on the Haunted Table Patreon!